Renders your units and bases completely immune to Probe Team infiltration
of any kind
Not just a damn useful project, this is also an incredibly
entertaining one. Any time a rival faction's probe team tries to enter one of
your bases or attack one of your units, *poof*, it vanishes in a puff of
fuzzy logic. Now that's a power high. ( And yes, the Hunter-Seeker Algorithm
does work against sneaky Pact Brothers trying to embezzle some of your technology
on the sly). It comes at the perfect time in the tech tree, right when inter-faction
tensions are probably heating up, and your rivals are starting to get sneakier
on you. If your faction is actually under probe attack when this project becomes
available, consider spending some cash to hurry it to completion.
Another neat ( if less flamboyant ) effect of the project
is that it makes a negative probe rating irrelevant ( are you listening, University?).
Do remember that if you plan on using lots of probe team tactics yourself, a positive
probe rating gives you an important morale bonus. But other than possibly denying
yourself that morale bonus, this project basically eliminates the downside of
the Knowledge social choice. It also reduces the value of Fundamentalist and Thought
Control a bit, and undercuts the Believer's
faction strength ( again, unless you're planning a lot of offensive probe actions).
And incidentally, if your strategy does call for a lot
of probe team actions, remember that if you have this project, that means nobody
else is using it against your probe teams. Regardless of your faction or
strategy, this one is just too good to miss.