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Hunter-Seeker Algorithm
HUNTER-SEEKER ALGORITHM

Cost

300

Prerequisite

Pre-Sentient Algorithms






    Not just a damn useful project, this is also an incredibly entertaining one. Any time a rival faction's probe team tries to enter one of your bases or attack one of your units, *poof*, it vanishes in a puff of fuzzy logic. Now that's a power high. ( And yes, the Hunter-Seeker Algorithm does work against sneaky Pact Brothers trying to embezzle some of your technology on the sly). It comes at the perfect time in the tech tree, right when inter-faction tensions are probably heating up, and your rivals are starting to get sneakier on you. If your faction is actually under probe attack when this project becomes available, consider spending some cash to hurry it to completion.

    Another neat ( if less flamboyant ) effect of the project is that it makes a negative probe rating irrelevant ( are you listening, University?). Do remember that if you plan on using lots of probe team tactics yourself, a positive probe rating gives you an important morale bonus. But other than possibly denying yourself that morale bonus, this project basically eliminates the downside of the Knowledge social choice. It also reduces the value of Fundamentalist and Thought Control a bit, and undercuts the Believer's faction strength ( again, unless you're planning a lot of offensive probe actions).

    And incidentally, if your strategy does call for a lot of probe team actions, remember that if you have this project, that means nobody else is using it against your probe teams. Regardless of your faction or strategy, this one is just too good to miss.